Gold: The Final Science Fiction CollectionHarperPrism, 1995 - 345 pages Gold is the final and crowning achievement of the fifty-year career of science fiction's transcendent genius, the world-famous author who defined the field of science fiction for its practitioners, its millions of readers, and the world at large. The first section contains stories that range from the humorous to the profound, at the heart of which is the title story, "Gold," a moving and revealing drama about a writer who gambles everything on a chance at immortality: a gamble Asimov himself made -- and won. The second section contains the grand master's ruminations on the SF genre itself. And the final section is comprised of Asimov's thoughts on the craft and writing of science fiction. |
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Page 185
The Final Science Fiction Collection Isaac Asimov. ان J & 3 PSYCHOHISTORY རྭ་ S 1 " PSYCHOHISTORY " IS ONE OF THREE words ( that I know of ) that I get early - use credit for in The Oxford English Dictionary . The other two , for the ...
The Final Science Fiction Collection Isaac Asimov. ان J & 3 PSYCHOHISTORY རྭ་ S 1 " PSYCHOHISTORY " IS ONE OF THREE words ( that I know of ) that I get early - use credit for in The Oxford English Dictionary . The other two , for the ...
Page 186
... psychohistory , " however , I suspected that the word was not in common use , and might even never have been used before . ( Actually , the O.E.D. cites one example of its use as early as 1934. ) I first used it in my story ...
... psychohistory , " however , I suspected that the word was not in common use , and might even never have been used before . ( Actually , the O.E.D. cites one example of its use as early as 1934. ) I first used it in my story ...
Page 187
... psychohistory were and therefore would not tailor their activities to suit . Much later in the game , I thought of a third condition that I didn't think of earlier simply because I had taken it so completely for granted . The kinetic ...
... psychohistory were and therefore would not tailor their activities to suit . Much later in the game , I thought of a third condition that I didn't think of earlier simply because I had taken it so completely for granted . The kinetic ...
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